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Carrie In Peril

Perrin_Spit.gif
Carrie_Spin.gif
UI_EndScreen2.png
Environment_RexSkeleton.png
CarriePerrenSTONE-export.png

Roles: (team of 4)

-> Character Design & Animation (1)

-> Programmer (1/4)

Unity

C#

Game Jam

Carrie in Peril is a 2D platformer where Perrin Pelican ventures down into the gas-filled mines with his companion, Carrie Canary, in search of The Stone.

Carrie in Peril was created for Bradley's Kaboom Game Jam of 2025 by the amazing TeAm (we were all game design TAs). Since 100% of the team specialized in programming we divided tasks out based on our second strongest skill, so I got to make animal pixel art!

EGGception

Eggception was created for 2026's Crossplay Game Jam by TeAm v2 (8/10 of us were game design/art TAs). I programmed the state machine for character movement as well as implementing various animations and creating most of the particle and trail effects for the game.

E_PlayerMovement.gif
EggceptionLogo.jpg

Roles: (team of 10)

-> Particles and Trail Design (1/2)

-> Programmer (1/7)

Unity

C#

Game Jam

Eggception is a 2D top-down boss rush where Eggy must defeat 3 different bosses to escape the egg before getting cracked!

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